I was just saying yesterday how much I miss the days when video games were uncomplicated and didn’t take themselves so seriously. Don’t get me wrong, I wouldn’t take back experiences like Heavy Rain or Skyrim for all the rupees in Hyrule. But once upon a time it didn’t take bleeding-edge advances in technology and multi-million dollar budgets to deliver a fun and memorable experience to gamers.
Game designer Jay Pavlina, the guy who brought us the awesomeness that is Super Mario Crossover , understands this. He and his Exploding Rabbit team are behind Super Retro Squad , a new game being crowdfunded on KickStarter that hearkens back to simpler times:
Super Retro Squad is a 2D platformer that features characters inspired by classic video game characters. These characters will feature unique gameplay, but their core will be based on the originals. This way, you get something old and something new, and it’s all combined together for a fresh, fun experience.
The game will feature 40+ levels that will be spanned across 8 worlds. Each world will be based on one of the characters, so there will be plenty of variety found in the environments and enemies. There will also be an equipment and upgrade system that will allow you to customize your character’s abilities, strengths, and weaknesses. We also plan on tying everything together with a cool story that will be explained through dialog and cut scenes.
His introductory project video is not only hilarious and full of jokes only a Nintendo fan could love, but will also help you to appreciate the cold, hard realities of indie game development and the blood, sweat and tears that go into producing one.
There’re a lot of gamers out there who feel the same way I do. That’s why I’m not at all surprised that Super Retro Squad has already more than doubled its original funding goal of $10,000 (it’s hovering around $21.5K at the time of this writing).
I have no problem handing over fifteen bucks (pledging $15 gets you a copy of the game) to someone who’s already given me so much entertainment from a free game that remixes so many of the things I love about Nintendo. I’m proud to support indie developers like Jay and the ongoing retrovival of new and old classics from gaming’s best era.*
*I would love to be able to say I just coined the term “retrovival,” but alas Google proves there are many far cleverer people on the internet than me!